Scale Ludo
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Fair play

Scale Ludo · Scale Us Technologies LLP · Last updated September 2026

Server-side dice

Every roll is produced by a cryptographically secure random number generator on our servers, recorded with the match, and only then sent to the players. The browser cannot influence it.

Move validation

Every move is checked against the rules on the server. An illegal move is simply rejected. Turn timers are enforced server-side too.

Matchmaking safeguards

  • Coin matches between accounts on the same network are blocked.
  • Accounts created in bulk from one network are limited.
  • Patterns that look like collusion (repeated losses to the same account, deposits that immediately become someone else's payout) are reviewed and may lead to blocks and withheld payouts.

Disconnections

If you disconnect, your turns time out after 30 seconds each and the game plays a sensible move for you. Three misses in a row is a forfeit. Reconnect from any device — the match resumes where it is.

Report a problem

Match code, time and what happened to support@scaleus.in. Every match has a complete move log we can review.